Missions force you to enact the wishes of others while developing close, intimate relationships with those being sent into the fray. More than anything, Awakening is about those moments of inaction, and how warriors (and civilians) deal with the carnage of their choices.Įach game in this series of strategy role-playing games, beginning in 1990 with the original’s Japanese-only release for the Famicom, sets you in an ancient, fantastical world with nations at war for all the usual reasons: betrayal, revenge, money, spite, boredom. Fire Emblem: Awakening is a game about the brutality of that promise, and the senseless yet necessary actions of the many when heeding the false convictions of the few. The promise of war is that those sent to do battle will not all return.
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